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Playing Rules
REVISED
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October 2006 The Regina Ringette
Association, the Ringette Association of Saskatchewan and Ringette Canada
Constitution and Bylaws apply.
The Ringette Canada Official Rule Book shall apply.
The playing rules set out in this book are to be read in addition to the
Official Rule Book.
CODE OF THE GAME
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To ensure the well being of every person involved in the
sport.
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To ensure
mass participation and the opportunity of all to play in a fun atmosphere
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To offer
players different levels of play, from recreational house league to the
competitive.
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To ensure
the development of players, coaches, and officials.
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To ensure
goodwill and friendship.
PARENT'S
CODE
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Do not
force an unwilling child to participate in sports.
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Remember
that children are involved in sports for their own enjoyment, not yours.
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Encourage
your child to play by the rules.
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Teach
your child that honest effort is as important as victory.
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Turn
defeat into victory by helping your child.
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Children
learn by example. Applaud good plays by the opposing team, as well as your
child’s team.
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Do not
publicly question the official's judgment. Do not question their honesty.
Compliment their efforts.
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Support
all efforts to remove verbal and physical abuse from sports.
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Recognize the value and importance of volunteer coaches. They give of their time and
resources to provide an activity for your child.
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Do not
take on the coach’s role - your instructions may confuse your child.
PLAYER'S CODE
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Play for
the fun of it, not just to please your parents, or your coach.
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Play by
the rules.
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Respect
your officials, their judgment and decisions. Let your captain or your
coach ask any necessary questions.
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Control
your temper - no "mouthing off", throwing equipment, or breaking sticks.
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Work hard
for yourself and for your team; you and your team’s performance will
benefit.
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Be a good
sport. Cheer all good plays even those made by the opposing team.
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Treat all
players as you would like to be treated. Do not bully or take unfair
advantage of another player.
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Remember
the goals of the game are to have fun, improve your skills, and feel good.
Don’t be a show off.
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Co-operate with your coach, teammates, and opponents; without them, you do
not have a game.
COACHES CODE
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Be
reasonable in your demands on the young player's time, energy, and
enthusiasm. Remember that they have other interests.
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Teach
your players that rules of the game are mutual agreements, which no one
should evade or break.
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Group
players according to age, size, skill, and maturity whenever possible.
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Avoid
overplaying the talented players. The "just average" players need and
deserve equal ice time. It is the coaches responsibility to ensure that
all players receive equal ice time during league games.
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Remember
that children play for fun and enjoyment and that winning is only part of
the game. Never ridicule or yell at the children for making mistakes, or
losing a competition.
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Ensure
that equipment and facilities meet safety standards and are appropriate to
the age and ability of the players.
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The
scheduling and length of practice times and competitions should take into
consideration the maturity level of the players.
OFFICIAL'S CODE
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Use
common sense to ensure that the "spirit of the game" for the children is
not lost by over calling the game.
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Actions
speak louder than words. Ensure that both on and off ice behaviour is
consistent with the principles of good sportsmanship.
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Be
consistent, positive, objective, and courteous in calling all infractions.
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Publicly
encourage rule changes that will reinforce the principles of participation
for fun and enjoyment.
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Make a
personal commitment to keep yourself informed on sound officiating
principles.
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Keep your
attention on the game, not the spectators.
SPECTATOR'S CODE
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Remember
that children play organized sports for their own fun. They are not there
to entertain you and they are not professional athletes.
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Do not
try to give instructions to players, as you may confuse them.
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Be on
your best behaviour. Do not use profane language or harass players,
coaches, or officials.
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Applaud
good plays made by your team and the opposing team. Show respect for your
team’s opponents; without them there would be no game.
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Never
ridicule or scold a child for making a mistake during competition.
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Condemn
the use of violence in all forms.
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Respect
the officials’ decision. Compliment them when a good job is done.
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Encourage
players to always play according to the rules.
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Spectators who abuse players, coaches or officials are subject to league
discipline.
INDIVIDUAL REGISTRATION
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Players are not allowed on the ice (try-outs and evaluations included)
until their registration fees are paid in full.
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Before an
individual participates in the Regina Ringette Association league, that
individual must be duly registered with the Registrar of the zone in which
they reside.
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All player requests to
register in a division outside their designated
playing division or zone must:
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be made in writing to the
RRA board (via the
Registrar) by September 1st
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state the reasons for the
request
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it may be beneficial to include a letter of
recommendation from a recent coach
more information
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Players
may register on one team only per season. Anyone registering with more
than one team, without proper release, may be suspended for the balance of
the season.
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Any team
using a player before being granted the permission of the Zone Registrar
will be liable to automatic forfeiture of any games where such a player is
used.
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Any player registered with RAS during a current playing year is allowed to
play on RRA league ice if they are selected as participants on a Western
Canadian Ringette Championship or Canadian Ringette Championship team.
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A
player with outstanding team fees from a previous season will not be
allowed to register in the current season until those monies are paid in
full.
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Any player
sponsorships must be approved by the board.
TEAM REGISTRATION
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Initial
registration shall include the coaches and managers' names, addresses,
phone numbers, every player’s name, address, and birth
date on the appropriate form. The League Registrar may require proof of
birth date.
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No player
will be allowed to compete before a transfer is approved, if necessary.
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Team
registrations must be submitted to the League Registrar by the appointed
date for that playing year. Any extensions are at the approval of the
Regina Ringette Association executive upon recommendation from the
appropriate zone.
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A team is
not eligible to play until the team and its players are properly
registered.
LEAGUE SCHEDULE RULES
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The
RRA Scheduler schedules league and playoff games.
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Normally,
the league schedule will run from late October through to mid-March. The
league playoffs will be held from mid-March into April, with the objective
to be finished by Easter break.
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Let the
Scheduler know by October 1 (first half
schedule) and November 15 (second half schedule)
of any Tournaments that your team will be
participating in, practice times, or other
events so that these dates can be avoided in the
schedule, where possible.
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The Executive shall determine if
interlocking is required between divisions.
This will only be required if there are insufficient numbers in some
divisions.
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The
schedule of league or playoff games will take precedence over tournament
and exhibition games, should there be a conflict. NOTE: If a
tournament conflicts with a league game, the team must arrange a game
change, or play the scheduled game.
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Games
must begin with a minimum of 7 players per team. If a team cannot ice
the minimum number of players, they will forfeit the game by a 7-0 count.
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Should a
team fail to show up for two games, the coaches and managers shall appear
before the Protest and Discipline Committee.
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Any team
not showing up for a scheduled game shall be charged for the ice rental
and the Official’s fees.
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No shows
are forfeitures and the score will be recorded as 7-0.
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A team
consistently forfeiting for having less than 7 players, or 4 no shows,
shall not continue on league ice.
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All
forfeitures and no shows must be reported to the Ringette Officials
Association of Regina (ROAR) Assignor. The Regina Ringette Treasurer will
bill the team accordingly.
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Most ice
slots are 55 minutes. Teams must be ready to play no later than 1 minute
after the official start time. The start of the second period must not be
delayed, and the game must end on time.
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A delay
of game penalty will be assessed to the coach of the team not ready to
play at the scheduled game time. If still not ready to play after 5
minutes, a goal will be awarded to the non-offending team and the clock
adjusted.
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There
must be a female on the bench at all times during games (U16 (Junior) & below).
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Game time:
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U9 (Bunny)
division: Before Christmas, the first period (25
minutes) will be used for player warm-up and
team practices. In the second period, the
clock will be set for 24 minutes of running
time to allow for eight 3-minute line
changes.
One coach from each team will be permitted
to be on the ice during the game portion. After Christmas, the clock will be set for
two 21-minute running time periods to allow
for seven 3-minute line changes per period.
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U10
(Novice)
division and up: The
clock will be set for 17 minutes of stop time in the first period.
The second period will be set to fully utilize the time slot, at the
official's discretion.
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No
time-outs will be allowed in league play. Time-outs may be allowed in
Provincial and League playoffs, providing that
the Scheduler
has allowed for it.
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Shot Clocks will be used for all games in the
U14 (Tween) and up.
LEAGUE PLAYOFFS
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Only Divisions with a minimum of 2 eligible
teams will be scheduled for League Playoffs with
the exception of the U9 (Division). U9 teams
will each be scheduled for 3 exhibition plus 1
final game to end the year.
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All Regina teams
(excluding AA & A where only one team
exists) will be scheduled for League
Playoffs.
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Rural teams must make
their intentions known by the appointed date
in order to be scheduled.
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The format to be used will be a pool format
unless the Regina Ringette Executive indicates
otherwise. This decision must be made known by
the appointed date.
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All League Playoff Round-Robin games shall
consist of two 15-minute stop time periods.
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Cross-over, Semi-Final and Final games for
League Playoffs will be two 17-minute
periods.
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U9 (Bunny) exhibition games will be played the
same as league games – two 21-minutes straight
time periods with a buzzer every 3 minutes.
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Teams must be ready to play 5 minutes before
game time.
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Teams not ready at this
time will be assessed a delay of game
penalty.
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If still not ready 5
minutes later, a goal will be awarded to the
non-offending team.
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The game shall be
forfeited after 10 minutes with a 7-0 score.
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No playoff games will be allowed to be
re-scheduled unless there are extenuating
circumstances (i.e. weather). The Regina
Ringette
President is to be contacted in these
circumstances so that a ruling can be made. If a
team does not play the scheduled game, it shall
be recorded as a forfeit with a 7-0 score.
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NOTE: If a team forfeits
for any reason, it shall be eliminated from
any future playoff action.
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If the score is tied at the end of regulation
time, during Round-Robin games, each time will
be awarded 1 point. No overtime will be played.
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In the event of a tie at
the end of regulation time in semi-final and
final games, sudden death overtime will be
played until a winner is declared.
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Overtime periods will be
5-minute sudden death, with the teams
alternating possession and ends to begin
each period.
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A coin toss will decide
ring possession with the winner of the toss
receiving the free pass and the loser having
the choice of ends. Home will call the coin
toss.
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Ringette Canada tie breaking rules shall apply
unless amended by the league.
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No temporary players will be allowed in league
playoffs. The Protest & Disciplinary Committee
will only consider the use of a temporary player
to replace an injured or ill goalie, and only if
a second goalie is not on the roster.
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Time-outs are not permitted in Round-Robin
games. Each team is entitled to 1 Time-out per
games for Semi-Final & Final games with an
additional Time-out awarded to each team during
each Overtime period.
PROVINCIAL
PLAYOFFS
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Prior to
the appointed date for the current playing year, the
Regina Ringette Executive must inform the Ringette Association of
Saskatchewan of any teams in the zone who wish to participate in their
respective divisions Provincial playoff.
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If, in a
division, more than the allowed number of teams would like to
participate in Provincials then qualifying games must be played. The
Provincial qualifiers will be scheduled throughout December and
January, avoiding the Christmas break as much as possible.
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The
Provincial qualifier format will be determined by the RRA Board.
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The teams
must pay the Provincial fees to the Regina Ringette Treasurer by the
appointed date for that playing year. Failure to do so will eliminate the
right for that team to represent the RRA at the corresponding Provincial
Ringette Championship.
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Provincial Championships are held for U14 (Tween), U16 (Junior), U19
(Belle), and
18+ (Open) Divisions.
EQUIPMENT
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Numbers
on uniforms must be no less than 6 inches on the back and clearly visible.
No duplication of numbers will be allowed. The same number, 3 inches in
size, appearing on the lower right front portion of the jersey is
recommended. All team members, including the goalie, shall wear matching
team jerseys.
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A skull
type CSA approved helmet with a CSA Ringette approved facemask, with a
proper chin strap affixed is mandatory and must be worn by all players.
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Goaltender's equipment must comply with Ringette Canada specifications.
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In the
U9 (Bunny) and U10 (Novice) divisions, the use of goal pads and chest protectors are
optional, so that any player may play goal in regular equipment.
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Tube
skates or moulded blades (no pointed ends or picks) must be worn. Figure
skates are forbidden.
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Elbow
pads, shin pads, knee pads, a BNQ neck protector, padded gloves (hockey or
Ringette) and protective girdle with tailbone and genital protection are
mandatory. Shoulder pads are strongly recommended.
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Sticks
that meet Ringette Canada specifications must be used.
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A coach
requesting a stick measurement will receive a delay of game penalty if the
stick is found to be legal.
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In the
event of a colour conflict, the visiting team will be required to change
jerseys. The on-ice officials will make the final decision.
ON ICE
BEHAVIOUR
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A team
may have three captains or alternate captains, designated to talk to the
officials. A goaltender may not be appointed as such. The captain or
alternate captain must wear a "C" or "A" on the front of their
jerseys,
and marked on the game sheet in the same manner. Only one captain or
alternate captain may approach an official at a time.
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Coaches,
spectators or parents who rush or harass an official during, or following
a game, will be subject to disciplinary action.
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Players
must not throw their sticks or equipment in jubilation at the end of the
game, so as to prevent injuries. Helmets must be worn at all times, until
players leave the ice surface following the game.
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If play
is stopped for an injured player, that player must leave the ice and may
not be involved in the resumption of play.
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Each
player must be played a minimum of two minutes per half, with the
exception of the alternate goaltender. If a coach does not play a player
in the first half, he/she will be assessed a two minute unsportsmanlike
conduct penalty per player not being played.
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If, in
the second half, any player does not play two minutes in the first
thirteen, or by the final two minutes of running time, the clock will be
stopped and the coach assessed unsportsmanlike conduct penalties as above
for each player not played. These penalties are to be written up on the
game sheet and served in full by the player(s) who are on the ice at the
time of the stoppage.
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While
these penalties are being served, the unplayed player(s) shall be on the
ice, and shall not be the persons sent to serve the penalty.
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Players
shall use the penalty box furthest from their bench.
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The home
team shall remain near their bench until the visiting team is off the ice.
GAME SHEETS
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The home
team shall provide the game sheet - these are available at the rink.
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Game
sheets should be printed with players listed in numerical order. All
players must be duly registered before being placed on a game sheet.
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Game
sheets must be properly completed and show team names, age group, date,
time, rink, and must be signed by the manager or coach of each team.
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Temporary player(s) must be
indicated with a (TP) after their name on the
game sheet.
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Each
team must provide one timekeeper/scorekeeper. Home team is
responsible for providing a
shot clock operator
when required as well as pick-up, set-up &
return of the Shot Clocks.
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The
scorekeeper will record the goals and penalties only as directed by the
official.
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The
scorekeeper will write the final score on the score sheet before signing
it. Both officials will check and sign the sheet.
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Goal
cap for our league as outlined:
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U9 (Bunny) Division - maximum 3 goals
per player per game (including Overtime)
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U10 (Novice) Division - maximum 3 goals
per player per game (including Overtime)
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U12 (Petite) Division - maximum 4 goals
per player per game (including Overtime)
This is in effect for all League, Tournament & Championship games. The
games would be officiated as usual with the Referees reporting the
goal-scorer to the Scorekeepers. Goals in excess of the Goal Cap would not
count, however, the game would continue as usual after a goal is scored
(with a Free Pass at center ice). The Scorekeepers will be responsible
for ensuring that goals exceeding the limit are not recorded on the score
sheet or scoreboard.
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In the U10 (Novice) Division, no
one player can play more than half of a team’s
league games in goal. Goalies should be
indicated with a (G) on the game sheet.
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It is the
responsibility of the winning team to submit the game score to the
RRA website (or the Home team in the case of a
Tie) within 24 hours of the game.
Game Scores Form In case of dispute,
the White copy is to be kept by the winning team
until the end of the Season at which time they
can be discarded.
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Points
during regular league schedule will be allocated as follows:
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Win = 2 points
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Tie = 1 point
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Loss loss = 0 points
GAME CHANGES
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Any game changes
necessary will need to be arranged by the team
wanting the change as outlined below:
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Check the schedule for a
game in which another team in your Division
plays your scheduled opposition.
Example: Team A plays Team B on November 1;
Team C plays Team B on November 9 – Team A &
Team C switch dates
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Check the schedule for
another game in your Division to switch
with.
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Check the schedule for a
game in an adjacent Division to switch with
(this is so that the refs may not need to be
re-scheduled.
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After selecting some game
options to change with, you must contact the
staff of all of the teams affected to
see if this change can be accommodated.
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If the change is agreed
upon, you must then e-mail the details of
the game change(s) to the
ROAR Assignor at least 2 days
before the change.
TEMPORARY PROMOTION / PLAYER CALL-UPS
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The 18+ (Open) B Division & below are only allowed to draw from one playing
Division below their opposition. Examples:
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U9 (Bunny) teams can call-across other U9 (Bunny) players (as there
is no Division below U9 (Bunny)) with advanced permission from the opposing
team. This should only be done when absolutely necessary
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U10 (Novice) teams can draw from U9 (Bunny)
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U12 (Petite) teams can draw from U10 (Novice)
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U14 (Tween) B teams can draw from U12 (Petite)
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U14 (Tween) AA & U16 (Junior) B teams can draw from
U14 (Tween) B
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U16 (Junior) A can draw from
U16 (Junior) B & U14 (Tween) AA/B
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U19 (Belle) B can draw from
U16 (Junior) B & U14 (Tween) AA/B
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U19 (Belle) A can draw from U19 (Belle) B &
U16 (Junior) A/B
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18+ (Open) B can draw from U19 (Belle) A/B
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When playing each other; U16 (Junior)
AA, U19 (Belle) AA & 18+ (Open) A promotions must be agreed to by the
opposition
A team may call-across from their own playing
level when their opposition is of a higher
level.
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Players can be promoted to a maximum of 2 games per player per team per half
Season. Goaltender promotions may exceed this amount.
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Temporary players may be used to bring the roster up to a maximum of 11
players, including the goalie. A team is allowed to promote a goaltender
regardless of roster size in the event that their own goaltender is
unavailable to play. Examples:
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A team has a roster of 13 players and will be missing 4 players. They
can only promote up to 2 players to bring their roster to 11.
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A team has a roster of 13 players and will be missing 2 players. They
cannot promote any players unless one of their absent players is their
goaltender, then they can promote a goaltender only.
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A
team may not use more than four temporary players in any game.
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Temporary promotion is not allowed if it conflicts with any League, Playoff,
or Tournament game of the team on which the player is registered.
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No
temporary players will be allowed in league playoffs. The Protest &
Disciplinary Committee will only consider the use of a temporary player to
replace an injured or ill goalie, and only if a second goalie is not on the
roster.
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Any team using ineligible temporary players will
forfeit the game where the ineligible player(s)
were used and the senior member of the team
bench staff during that game will receive a one
(1) game suspension.
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Procedure to
promote a player:
1.
Contact the coach/manager of a team from the appropriate
Division.
2.
Indicate how many players are needed and what positions (if
applicable)
3.
The contacted coach/manager will then indicate if they have
any players available and will either:
a.
Provide the name (parent, where appropriate) & phone # of the
player(s)
b.
Contact the player(s) to see if they are interested in being
temporarily promoted and provide them with the details; then confirm with
the inquiring coach.
NOTE: Whenever possible, try to promote players who will
advance a Division the following Season and ensure player promotion
opportunities are equal amongst advancing players.
4. Remember to add Temporary player(s) to your score sheet
roster and indicating them as such with (TP) after their name.
DISCIPLINE
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The
RRA
Vice-President will chair the Protest & Discipline Committee. The rest of
the committee shall consist of the ROAR Vice-President, RRA Director of Player
Development and/or RRA Director of Coaching Development, the RRA Commissioner for the age division involved,
and two members at large. No member shall serve on the committee where a
majority of the Committee determined that there is a conflict of interest.
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The
Committee shall handle all disciplinary and game protest matters
concerning teams, players, coaches, managers, officials, and spectators. The Committee shall make a decision and notify involved parties.
SUSPENSIONS
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The RRA
President shall have the power to suspend any player, coach, assistant
coach, manager, official, or team official for unsportsmanlike conduct at
the rink, for foul or abusive language, or for any conduct that in his/her
judgment is detrimental to the sport of Ringette.
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If
required, the Protest & Disciplinary hearing date will be arranged within
72 hours of notification from the suspended individual. Notification must
be sent to the RRA Vice-President. The suspended individual will appear
before the Protest & Disciplinary Committee. The Committee will continue
with the charge or cancel the suspension. This directive will be final and
the directive must be filed with the office of the RRA President.
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Committee
hearings shall be arranged by the Chair of the Committee (or Vice-Chair in
the absence of the Chair). The hearings shall require a minimum quorum of
three members.
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Upon
initial notification of suspension, the number of suspended games the
penalized person will be assessed will be based on the following:
Go to the
Suspensions Table NOTE: The above applies to League, Playoffs,
and Exhibition games. Suspensions occurring during RAS sanctioned play
(Tournaments and Provincials) must be served in sanctioned play. Refer to
the RAS policy manual, section 7062, for further details. The above are
guidelines that will be used, but the Protest & Disciplinary Committee may
increase the length of the suspension if they so desire, taking in to
account the severity of the offense.
Anyone receiving a Misconduct or Match
penalty in the last 5 minutes of a game shall be suspended from the next 2
games (Misconduct) or 5 games (Match).
Anyone receiving a second (or subsequent)
Misconduct or Match penalty within the same playing year shall appear
before the Protest & Disciplinary Committee to determine if extended
disciplinary actions are required.
The rules as to the suspensions are
intended to extend to the conduct of players, managers, or other team
officials during Exhibition and Tournament games.
A suspension based on a number of League
games shall prohibit the suspended person from participating in any
Exhibition games during the suspension. Such suspensions shall be enforced
from one playing year to another. A violation of this rule may result in
further suspension.
All players and team personnel who have
been suspended, and who must appear before the Protest & Disciplinary
Committee, will be accompanied by the team coach and manager. No team
personnel or player can participate in League, Playoff, or Tournament
games until dealt with by the Protest & Disciplinary Committee, who will
set the time, place, and date of the hearing(s).
All suspensions must normally be fulfilled
in League games. When a team attends any sanctioned Tournament, suspended player(s) or team personnel will not be allowed to participate. Service of
a League suspension during Tournament games must have prior approval of
the Protest & Disciplinary Committee. Exhibition or defaulted games do not
constitute games served for suspensions. Suspensions will be carried over
from season to season until served in full.
It is the coach’s responsibility to inform
the Vice-President of RRA of any Misconduct or Match penalties received in
Non-League games. Further League suspension may result.
The Ringette Canada Rule Book will be
followed concerning penalties. All Match and Misconduct penalties will be
reported to the Vice-President of ROAR by the on-ice Officials. The
Vice-President of ROAR will keep a record of these penalties.
The Protest & Disciplinary Committee may
enforce disciplinary measures applied by other Associations, such as the
Ringette Association of Saskatchewan or Ringette Canada.
Any player, coach, manager, or Official
who falsifies a signature on a game sheet shall incur an automatic
suspension until the league executive deals with the matter.
Officials are to inform the Vice-President
of ROAR if there is any unusual or serious infraction pending for the
Protest & Disciplinary Committee.
GAME PROTESTS
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A protest must be accompanied by a money
order or certified cheque for $50.00, made payable to the Regina Ringette
Association.
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Protests, together with evidence in support
thereof, signed by the protesting party, must be made in duplicate and
forwarded to each of the following, within 72 hours of the incident:
RRA
President, Chair of the Protest & Disciplinary Committee,
and the defending party.
The defending party shall have 72 hours to file defensive evidence to the
Protest & Disciplinary Committee. If either party fails to comply with
this rule, the party failing to comply automatically loses the protest.
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In game situations, the notification of the
intent to protest must be made to the on-ice Officials and noted on the
game sheet at the time that the cause of the protest occurred.
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The protesting party should immediately
notify the official that the game is continuing under protest.
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All parties involved shall take notice of
the conditions surrounding the making of the protest that will aid in the
correct determination of the issue.
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During Playoffs, the Chair of the Protest &
Disciplinary Committee must be notified immediately either by telephone,
or in person, and the protest delivered to the Chair no later than 12:00
PM, the following day of the event.
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The Protest & Disciplinary Committee shall
have the power to effect whatever disciplinary action is deemed necessary.
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All decisions of the Protest & Disciplinary
Committee are final and must be filed with the office of the President.
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In the event of the protest being upheld,
the money order or cheque shall be returned.
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In the event of the protest being
disallowed, the fee shall be forfeited and the money order or cheque shall
be deposited in the Regina Ringette Association bank account.
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No protest will be considered over an
Official’s decision as to fact, such as scoring goals or blue line
infractions. No protests will be considered on matters of an official’s
judgment.
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No protest will be allowed over a timekeeping
error if the resulting error gives an equal opportunity to both teams.
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